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- opacity: 1; div#buttonBlue a:link {color: #A7A9AB; text-decoration: none; opacity: 1;}1 KB (198 words) - 18:33, 21 September 2020
- opacity: 1; div#buttonBlue a:link {color: #A7A9AB; text-decoration: none; opacity: 1;}3 KB (325 words) - 18:33, 21 September 2020
- ...l spaces such as exhibitions, interactions, game events, esports, creative workshop, sales, and cafe, let visitors experience the knowledge, applications, and =====Workshop=====4 KB (575 words) - 05:59, 9 January 2021
- [https://drive.google.com/open?id=10O_-Qm-xu2lMjsfEIhLGr0Von9TxKfMS Workshop 1 Report]1 KB (174 words) - 18:14, 28 January 2020
- [[Shared:2019Final|'''Phase 1&2''']] Fig. 1: Underground rhizomatic structure with skylights26 KB (3,902 words) - 07:21, 31 August 2021
- opacity: 1; div#buttonBlue a:link {color: #A7A9AB; text-decoration: none; opacity: 1;}11 KB (1,835 words) - 18:14, 21 September 2020
- This online workshop introduces students to computational design strategies for Design-to-Roboti 1. Subtractive D2RP: The development of a structurally optimized wall/ceili8 KB (1,211 words) - 15:20, 3 February 2021
- =='''Workshop 2 Group 2 : CONCEPT'''== 1. At the ‘architectural scale’ it will inform the subdivision of sp8 KB (1,287 words) - 10:46, 4 May 2020
- =='''Workshop 2 Group 3 : COMPUTATIONAL DESIGN'''== [[File:Final Report for 1 1 Interactive Architectural Prototypes 001.jpg | 850px]]1 KB (178 words) - 14:39, 4 May 2020
- opacity: 1; div#buttonBlue a:link {color: #A7A9AB; text-decoration: none; opacity: 1;}1 KB (162 words) - 12:07, 7 May 2020
- opacity: 1; div#buttonBlue a:link {color: #A7A9AB; text-decoration: none; opacity: 1;}5 KB (544 words) - 19:10, 21 September 2020
- opacity: 1; div#buttonBlue a:link {color: #A7A9AB; text-decoration: none; opacity: 1;}3 KB (363 words) - 18:34, 21 September 2020
- opacity: 1; div#buttonBlue a:link {color: #A7A9AB; text-decoration: none; opacity: 1;}7 KB (1,092 words) - 18:55, 21 September 2020
- 1. First of all I will introduce the complex context of the Olympics. 3. I will then present a key workshop that has helped shape an initial design and manufacturing vision15 KB (2,331 words) - 19:29, 2 February 2021
- The workshop introduces students to computational design strategies for Design-to-Roboti 1. Subtractive D2RP: The development of a structurally optimized curvy-/linea3 KB (361 words) - 15:25, 3 February 2021
- <span style="font-size: 20.5px; color: grey;">'''RB_RS COLLABORATIVE WORKSHOP'''</span><br> <span style="font-size: 10px;"> The workshop focus on a general design of the structure towards a beam section that can3 KB (470 words) - 13:47, 2 November 2020
- =='''WORKSHOP 3 (@TUD)'''== *[[Shared:W3TUD1| '''TUD 1''']]813 B (112 words) - 11:45, 4 February 2021
- =='''Rhizome 1.0: Development of an Autarkic Design-to-Robotic-Production and -Operation S [[Shared:RhizomeReview1|'''Review 1''']]5 KB (563 words) - 11:35, 16 March 2023
- =='''Rhizome 1.0: Development of an Autarkic Design-to-Robotic-Production and -Operation S [[Shared:RhizomeReview1|'''Review 1''']]12 KB (1,651 words) - 08:42, 19 September 2023
- ...ct [http://cs.roboticbuilding.eu/index.php/Shared:RhizomeReview6 | Rhizome 1.0] from 2021-22 that focused on developing the design of subsurface 3D prin ...ly, and operation processes. While the Interactive Architecture Prototypes workshop (IAP) will focus on D2RP&A, the Interactive Architecture (IA) studio addres7 KB (945 words) - 11:55, 14 April 2023