Difference between revisions of "Shared:G3P5"

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(Pattern Simulation Animation)
(Pattern Simulation Animation)
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Simulation 01 is a basic pattern that allows the understanding of the bending principles. the bending points are distributed in an exponential manner, with zero being the midpoint.
 
Simulation 01 is a basic pattern that allows the understanding of the bending principles. the bending points are distributed in an exponential manner, with zero being the midpoint.
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<html><iframe width="560" height="315" src="https://www.youtube.com/embed/Mj52lWL8YLc" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe><html>
 
<html><iframe width="560" height="315" src="https://www.youtube.com/embed/Mj52lWL8YLc" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe><html>
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Following the logic from above Simulation 02 shows that the voronoid pattern can provide different bending results based on the testellation of the pattern. In this particular instace, voronoid shapes are applied in a gradient where the closer to the midpoint the larger the concentrattion of smaller voronoids. This testellation provides a controllable bending point.
 
Following the logic from above Simulation 02 shows that the voronoid pattern can provide different bending results based on the testellation of the pattern. In this particular instace, voronoid shapes are applied in a gradient where the closer to the midpoint the larger the concentrattion of smaller voronoids. This testellation provides a controllable bending point.
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<html><iframe width="560" height="315" src="https://www.youtube.com/embed/LwXR-lrgebI" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe><html>
 
<html><iframe width="560" height="315" src="https://www.youtube.com/embed/LwXR-lrgebI" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe><html>

Revision as of 13:21, 8 May 2018

DIA3+TUD2

Sample.png


Sophia - Karim - Shervin - Angelos - Adib - Mohamed - E - Ahmed - Mhun -




Design Strategies



Pattern Simulation Animation

Various patterns relevant to our design concept are tested using Houdini FX and its intergrated physics simulators. The animations bellow present the results of the bending simulations when material properties are applied to the geometry.


Simulation 01 is a basic pattern that allows the understanding of the bending principles. the bending points are distributed in an exponential manner, with zero being the midpoint.

Following the logic from above Simulation 02 shows that the voronoid pattern can provide different bending results based on the testellation of the pattern. In this particular instace, voronoid shapes are applied in a gradient where the closer to the midpoint the larger the concentrattion of smaller voronoids. This testellation provides a controllable bending point.

====Algorithm Animations==== // Pattern Growth Algorithm Animation

// Pattern Growth on Module Algorithm Animation

// Toolpath Optimization Algorithm Animation