The overall shape was first defined by the reduced sketch from the concept phase. This shape was structurally analysed, resulting in the image below. Here the red areas are pressure points which together create an arch shape in between the existing buildings.<br><br>
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[[FILE:Slide5.JPG|850px]]
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[[FILE:Slide6.JPG|850px]]
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[[FILE:Slide7.JPG|850px]]
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To generate the structure a plug-in called Physarealm was used to generate a 3D point cloud. This cloud acts as a swarm that is being attracted to it's 'food' while avoiding the predefined objects. These 'food' points represent the required points needed from the structural analysis, while the obstacles are the inner spaces. With this process a 3D cloud is made that represents the points needed for the structure, after which it is given shape with a growth algorithm. This resulting in the structure below:<br>
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[[FILE:Slide8.JPG|850px]]
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Generated structure with wireframe <br><br>
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[[FILE:Slide9.JPG|850px]]
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Inner structural atmosphere (1)<br><br>
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[[FILE:Slide10.JPG|850px]]
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Inner structural atmosphere (2)<br><br>
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'''Conclusion'''<br>
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On the macro scale it performs structurally rather well, but performances as functions, view and light have been left out. This is something that needs improvement in a later stage.
For the meso scale a fragment from the structure was selected to prototype. This selection consists of two curved beams with an 'internal' cushion and pattern on top.
Time-lapse of the production of the first beam. This included wire-cutting and milling with the robotic arm.
Simulation of the production of the central part. First a base is wire-cut into shape, after which a foil is applied to the concave shape. On top of this foil silicone is extruded to create the pattern.